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This package provides the header files and static libraries needed for development with ggzmod in the C programming language.
This package is part of the GGZ Gaming Zone, a multiuser networked gaming environment.
Using ggz-config to manage client game modules ============================================== The ggz-config utility, installed as part of ggz-client-libs, allows you to manage the client game module installed on your system. It takes information from a module description file (distributed with each game module) and stores it in a global configuration file. All GGZ client frontends share this fi more»
ggzcore.h(3) GGZCore ggzcore.h(3) NAME ggzcore.h - The interface for the ggzcore library used by GGZ clients. SYNOPSIS #include <stdarg.h> #include <sys/types.h> #include <ggz_common.h> Defines #define GGZCORE_VERSION_MAJOR 0 #define GGZCORE_VERSION_MINOR 0 #define GGZCORE_VERSION_MICRO 11 more»
The following items are quite disruptive changes which might require design changes. All smaller wishes and bug reports should use http://bugs.ggzgamingzone.org/. - using an XML writer library like libxml2 (see ggzd for the complementary issue) - renaming of all server events to GGZ_SERVER_* for consistency ++++++++++++++++++++++++++++ old todo items (from 2003 or so) below which might still more»
This is the Debian GNU/Linux prepackaged version of ggz-client-libs, the GGZ client and game front-e more»