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Glitz OpenGL image compositing library

A 2D graphics library that uses OpenGL to render hardware accelerated graphics using an API matching the X Render Extension semantics. It is standalone but also designed to provide an OpenGL accelerated backend for the Cairo vector graphics library.
Package version:0.5.6-1build1


glitz - OpenGL image compositing library

Glitz is an OpenGL image compositing library. Glitz provides
Porter/Duff compositing of images and implicit mask generation for
geometric primitives including trapezoids, triangles, and rectangles.

The semantics of glitz are designed to precisely match the
specification of the X Render extension. Glitz does not only implement
X Render features like compon


glitz (0.5.6-1build1) lucid; urgency=low

  * rebuild rest of main for armel armv7/thumb2 optimization;

 -- Alexander Sack <>  Fri, 05 Mar 2010 04:35:06 +0100

glitz (0.5.6-1) unstable; urgency=low

  * New upstream release
  * Debhelper 5
  * Standards-Version 3.7.2

 -- Dave Beckett <>  Mon, 12 Jun 2006 22:07:00 -0700


* Remove some complexity. Surfaces currently include x and y offsets
  that are not longer used, removing these will make a lot of code easier to
  read. get_pixels and set_pixels currently use both the clip rects and
  the rect given as parameter. clip rects should be enough and it would
  simplify the code in glitz_pixel.c a bit.

* More YUV surface formats (YUY2, UYVY, I420..).

* Support for l


David Reveman <>
Peter Nilsson <>


This is the Debian package of the glitz OpenGL image compositing library

Packaged by Dave Beckett <

Browse inside libglitz1_0.5.6-1build1_amd64.deb

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Download libglitz1_0.5.6-1build1_amd64.deb

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