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SCAVENGER(6) SCAVENGER(6)
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scavenger - a plattform game for X
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ssccaavveennggeerr
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SSccaavveennggeerr is like Lode Runner. You've got to run around
gathering objects while avoiding enemies. You can dig down
through some of the blocks to get at buried objects. After
you've collected everything, ladders may appear. To fin
ish the level you've got to exit through the top of the
screen. If an enemy falls into a dug brick, he is stunned
for a while. If the brick fills in with him in it, he is
killed, and he will reappear at the top of the screen.
This version has a level editor for designing your own
levels, and a graphics editor for drawing your own art
work.
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This command has no options.
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The default control is with the number pad keys 4-9:
Dig left Move up Dig right
7 8 9
4 5 6
Move left Move down Move right
As of version 1.3 you can remap the controls. In demo mode
hit space to get to the menu, then hit F10 to remap the
keys. For each key if you hit escape the key is unchanged.
F8 Skip to next level k Kill player (useful if he's
trapped) ESC Exit back to demo mode Pause Pause game
See the file DOC for more details about scavenger.
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Copyright by Dave Ashley dash@xdr.com
This program is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; ver
sion 2 dated June, 1991.
AAUUTTHHOORR
ssccaavveennggeerr was written by David Ashley <dash@xdr.com>.
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SCAVENGER(6) SCAVENGER(6)
This manual page was written by Marcus Brinkmann <Mar
cus.Brinkmann@ruhr-uni-bochum.de>, for the Debian
GNU/Linux system.
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